scanlime

improvisational forward/reverse engineering, and cat

Skip to content
  • Patreon
  • Art
  • About
  • YouTube
    • Edited Video Series
    • Stream Archives
  • Diode Zone
    • Edited Video Series
    • Stream Archives
    • Eyes-O-Pod
    • Extra Content
    • LED Art
  • Live Streaming
    • YouTube Live
    • Twitch Stream
    • Stream Chat
    • Eyes-O-Pod Live
    • Tuco Flyer
  • Robot Odyssey
  • Merch

HQZ rendering with Blender and Maya

Damien Picard has been doing some neat things with my High Quality Zen rendering engine. He’s been posting images on his Tumblr site:

tumblr_n1vxgy7pSG1tuj1kso7_r1_1280

Some of this work has been in Blender or Maya, and he’s been working on plugins for those 3D modeling packages to generate scene and animation files for HQZ. These scripts are now available in the HQZ Github.

This entry was posted in Zen photon garden and tagged blender, hqz, maya on March 8, 2014 by Micah.

Post navigation

← Fadecandy on the Making Embedded Systems podcast Fadecandy video updates →

Archives

Categories

  • Etc. (44)
    • Food (4)
    • Personal (18)
    • Technology (15)
    • Work (11)
  • Portfolio (30)
  • Projects (149)
    • 3D Printers (7)
    • Arts & Crafts (5)
    • CIA (8)
    • DSi (5)
    • Electronics Videos (49)
    • Energy (5)
    • Fyre (6)
    • Laser Projector (4)
    • LED Lighting (10)
    • Metalkit (2)
    • PicoGUI (3)
    • Propeller (8)
    • PSX Card Reader (1)
    • Random Hacks (3)
    • RC Heli (5)
    • RFID (7)
    • Robot Odyssey (7)
    • Robots (1)
    • Sewing Machine (3)
    • Sex Toys (2)
    • Software Radio (2)
    • Unicone (5)
    • Wasabi (1)
    • Wireless Guitar Hero (1)
    • Wireless Sensors (2)
    • Zen photon garden (4)

More scanlime

  • scanlime on YouTube

My Stuff

  • The Setup
  • Thingiverse
  • Twitter
Proudly powered by WordPress