HQZ rendering with Blender and Maya

Damien Picard has been doing some neat things with my High Quality Zen rendering engine. He’s been posting images on his Tumblr site:


Some of this work has been in Blender or Maya, and he’s been working on plugins for those 3D modeling packages to generate scene and animation files for HQZ. These scripts are now available in the HQZ Github (zenphoton/hqz/export).