Robot Odyssey DS: First screenshots

This is nowhere near ready for prime-time, but: Yep, it’s Robot Odyssey for the Nintendo DS. I literally just got this working yesterday, so please don’t ask for any precompiled binaries. If you don’t already know where the source code is, you really don’t want to see it Before you ask, this is not a general-purpose DOS emulator for the DS. It’s actually a static binary translator which does most of the work in porting... Read More

Robot Odyssey Mouse Hack 1

Yesterday I spent some more time reverse engineering Robot Odyssey. This was a great game, and it’s kind of a nostalgic pleasure for me to read and figure out all of this old 16-bit assembly. So far I’ve reverse engineered nearly all of the drawing code, big chunks of the world file format, and most of the code that’s responsible for moving around objects on the screen. So, I thought I’d try manipulating some of that data.... Read More

Robot Odyssey: 4-way low latency flip flop

Robot odyssey rocks. Also, I didn’t realize that you could upload a video captured with VMware Workstation directly to Youtube. It’s pretty neat that they support our video codec. Here’s a video of a chip I was just designing, a low-latency 4-way flip flop.  Read More