Robot Odyssey DS: First screenshots

This is nowhere near ready for prime-time, but:

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Yep, it’s Robot Odyssey for the Nintendo DS. I literally just got this working yesterday, so please don’t ask for any precompiled binaries. If you don’t already know where the source code is, you really don’t want to see it :)

Before you ask, this is not a general-purpose DOS emulator for the DS. It’s actually a static binary translator which does most of the work in porting a DOS game to the DS, but there’s still an awful lot of manual intervention required. I only really developed the translator with Robot Odyssey in mind, so there are sure to be features missing that you’d need in order to use it with other games.

My intent is to turn this into a real port of Robot Odyssey to the DS, not just an emulation. In particular, I’d like to re-do the load/save game UI to support timestamps and thumbnails, and I’d like a soldering mode that makes use of the DS’s touchscreen.

Comments
4 Responses to “Robot Odyssey DS: First screenshots”
  1. metamatt says:

    survey says…

    <mortal kombat voice>Impressive!</mortal kombat voice>

  2. Anonymous says:

    Yessssss!

    I’ve been looking for a port to any kind of portable device for years… Found one for my Ipaq a while back, but it was pretty broken. Thanks for your work!

  3. Anonymous says:

    Awesome!

    Cant wait to play this. The apple II version doesn’t work with PomDS

    Any update?

  4. Mike Estee says:

    omg. this was one of my favorite games when i was a kid!

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